Planet: Susperia.
Segmentum: None.
Sector: Eye of Terror.
System: None.
Surveyed: Never.
Planets:
Susperia - Daemon World.
Summery:
It is not known whether the planet Susperia ever dwelt within the material universe. All it has ever known is a life deep in the Warp lit by the glow of an ethereal light. The world may well have been created by the Ruinous Powers for reasons of their own. The truth may not truly ever be known.
Susperia has an intelligence unknowable to the mortal beings that now walk it's fleshy surface and the planet has the power to reshape itself and it's environments at will. It exists to further the will of the chaos gods.
Size: Equatorial distance - 2,200 miles.
Gravity: 1.0G.
Satellites: None.
Population: None.
Orbit: None.
Climate: Varies depending on the planet's will.
Time has no meaning in the Warp. These events could have happened in the past, the present or have yet to happen. At least in comparison to the material universe. The Ruinous Powers often seek to test their servants and contest to see whose are the more worthy. The Chaos Gods have drawn their mighty champions together on the surface of this living world to fight and die in the name of their patron divinity. Which god will prevail? Only time will tell.
Notes: This is the world for narrative games featuring the main forces of Chaos, the daemons, Death Guard, World Eaters, Thousand Sons and Emperor's Children. These forces are all here because much like the Imperium narrative you can't just keep making worlds for specific semi-factions.
Tide of Battle:
World Eaters victories: 1.
Emperor's Children victories: 0.
Thousand Sons victories: 2.
Death Guard victories: 2.
Chaos Daemons victories: 2.
The contest of champions is still ongoing but thus far only the Emperor's Children are losing to the depredations of their rivals. Hopefully the Death Guard will come out ahead.
1. Eternal Night (7th edition).
2. The Red Giant (7th edition).
3. Wager of the Gods (7th edition).
4. Pestilence Prevails.
5. Blood-Dimmed Tide.
6. Revolt!
7. Rain of Warpfire.
No comments:
Post a Comment