Friday 2 September 2016

Surprise Attack - Perdus Rift

Planet: Tyros.
Region: Perdus Rift.

The war against the Tau is going well. The planet D'Then is slowly falling to the forces of Nurgle. Typhus has returned to his base of operations on the planet of Tyros in the neighbouring system to oversee the war effort throughout the Perdus Rift.
Unknown to him the Death Guard presence has been detected by a Raven Guard battle barge headed towards their own war against the alien empire. Shrike decides that this may be the chance to strike against Typhus. For several days Raven Guard scouts monitor Typhus' base reporting back to the battle barge hiding behind Tyros' moon. When the time was right, Shrike lead an attack against the Death Guard.

Last night played a game against my friend Richard and his new Raven Guard army. We played a mission from the Battle Missions book called Surprise Attack. It represents a Space Marine surprise attack on an enemy headquarters so somewhat thematic.

My list was pretty much what I had played lately but as Richard wanted a 2000 point game I added in a Hel Cult (plague bearers proxying for some missing cultists), a few extra plague marines and two vengeance weapon platforms.

I was quite worried by what he could bring and I was not disappointed as nearly everything came with lightning claws. This was an army built to bring down my poor plague marines. He played 5 man squads though to break up his deployment and give me more problems to deal with.

Deployment for this mission is awkward as I can set up anywhere more than 12′’ from the table edge but the units must be 6′’ from each other. How a horde army might do this I have no idea as I struggled and we had to agree to shrink that where necessary. Richard’s forces can deploy in the 12′’ table edge and come in from any side.

To start with I was doing awesome. I was racking up victory points but turn three was the beginning of the end. Although his dice rolls were fairly pants all game he had slowly whittled hull points off of my Chaos Knight and when his Storm Raven came in it took the walker down with an impressive explosion. I had nothing that could touch the flyer and that was a huge problem. My only multimelta, on the helbrute, never got close enough to do anything.

His lighting claws were just horrible. No armour saves and FNP did me no good. I’m now dreading that my local space marine players will start outfitting with lightning claws when facing me. Typhus himself fell to a dreadnought after it ripped through his terminator bodyguards. Although thought dead, his body isn't recovered after the battle. Typhus will survive to fight again.

Come turn 5 and the game ended. Counting up the VP’s Richard’s space marines beat me by one point. 10vp to 9vp. Good close game.

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