Friday, 26 August 2016

Contact Lost - D'Then


Planet: D'Then.
Region: Perdus Rift.
990.M41

Death Guard vs Tau Empire.
1500 points.
Contact Lost.

Slowly, step by step, the Death Guard have advanced across D'Then. Outposts have fallen and thousands of Tau citizens now lie dead from numerous plagues. When contact is lost with mining station XII  on the Tau side of the front lines a scout force was dispatched to investigate.

What they found was Typhus the Traveller and his personal retinue of plague marines. While cultists and other marines looted the mining station's reserves, Typhus engaged the Tau expeditionary force.

This was my second game against my friend Adam and his Tau army. He had recently bought some new models, including a Barracuda, from one of our occasional fellow players who is selling his army and wanted to give it a go. We had planned on playing one of the Tau scenarios from the Battle Missions book but due to work getting in the way we decided to rearrange that and just play a friendly game from the rule book.

The six objectives were set up three to a side so we started mirrored. Unfortunately for Adam my first two objectives cards were two that I started with. Turn four saw me claim the third. His objective cards were not helpful to him at all.

Adam's list was led by Darkstrider and contained two units of fire warriors, one of pathfinders, one of stealth suits, two ghostkeel's, a hammerhead and a barracuda. Not bad for a nice friendly game but I felt he lacked some hard hitting units. I never managed to destroy either ghostkeel. One was kept locked in combat with plague marines, the other lost combat and ran away after facing Typhus with terminators. Even the barracuda, which I was concerned about, didn't really cause any problems ultimately. It didn't help his cause that my armour saves and FNP rolls were perfect throughout the game.

I had started the game with the intent of, or rather the hope of, getting the objectives that I started with. Lucky for me that was the case. I think Adam had the same hope but it was not to be. He was forced to come forward from his side which gave me a better chance of gunning him down. His hammerhead did nothing and my predator which I was using to to bring it down failed to hit all game. Eventually my Knight took out Darkstrider and his squad with a well placed thermal cannon blast but otherwise was almost useless. Likewise his barracuda which managed to take a HP from the Knight but did nothin else all game.

We eventually collided mid table between Typhus and his terminators, and some stealth suits and a ghostkeel. Typhus didn't do too well as Manreaper snatched a wound of him in the first round. The terminators slowly fell but they did bring down the stealth suits and knocked a wound from the ghostkeel which fell back. On my left flank Adam's second ghostkeel assaulted one squad of plague marines hoping to take them down and steal an objective. My plague marines slowly fell but held it back denying him some VP.

Towards the end of the game Adam had a chance to draw but his bad luck continued and when the game ended turn five by mutual agreement I was 5 victory points to 2.

My list was:

Typhus.
5 Chaos Terminators (reaper autocannon and lightning claws).
10 Plague Marines (plasma pistol/power weapon champion, 2x meltaguns, icon of despair)
10 Plague Marines (plasma pistol/power weapon champion, 2x meltaguns, icon of despair)
2x Rhinos.
Chaos Predator with lascannon and heavy bolters.
Chaos Knight Errant (daemonic possession).


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