Wednesday 3 June 2020

Crusade Mode



Yesterday Games Workshop revealed to us the first look at the new Crusade mode of the game. You can find it here.  At first glance it appears quite interesting although I'm not sure exactly how it will work long term.



If you like the idea of building an army up from scratch, then developing and adding to it over the course of multiple linked battles, you’re gonna love playing Crusade campaigns. From humble beginnings, your army will grow in size and strength as you spend resources you’ve earned on adding reinforcements while your units unlock new skills from their hard-won experience in battle.


Over the course of a campaign, your Crusade force will forge its own narrative, winning glory and earning enmities with each fresh victory and defeat. Heroes will rise from among your ranks, earning great renown or the honour of bearing mighty relics – maybe even ancient archeotech wargear – into battle…Meanwhile, others may succumb to their grievous injuries, becoming pale shadows of their former selves as ill fate takes its toll on their war-ravaged bodies. 


What’s more, you’re not even limited to your local gaming group – you can use your Crusade force in any games you choose to play, be they friendlies against your regular opponents or competitive matches against hardened tournament veterans. In essence, provided you’re using the Crusade rules and your opponent is happy to have a game, every battle counts!


This all sounds quite cool. I love the narrative concept behind it where your force suffers injuries or gains access to something over time. That is great. However, it goes on to say that you can play your crusade game against any opponent if they agree. That's cool but let's say you play a game at home against someone, rather than at your club with other players. Does this mean that we are expected to take the honour system and trust the player with whatever happens to their army? Hopefully this will be covered in the new rules.


To take part in a Crusade campaign, you first need to create an Order of Battle – a list of units drawn from one of seven factions (Imperium, Chaos, Aeldari, Tyranids, Orks, Necrons, T’au Empire) with a maximum Power Rating of 50.* This is your Crusade force’s initial Supply Limit, from which you can choose an army list to field in each battle. Your Supply Limit can grow in size as you gain resources over the course of the campaign, enabling you to gradually recruit new units to strengthen the existing pool at your disposal.


Each unit has its own Crusade card to keep track of its progress, experience, upgrades and bonuses, as well as any Battle Scars they’ve picked up along the way. As the campaign continues, your Characters and units will become increasingly defined by the battles they’ve fought in and the narrative you’ve created for them, making it an entirely different gaming experience. As if that wasn’t already awesome enough, each new codex released in the future will include a wealth of additional, thematic options for that army specifically for Crusade campaigns for even more narrative-driven punch. We’re as excited as a Tech-Priest who’s just discovered a long-lost STC!


I find it odd that it will use power level over points but I guess that is for ease. Or maybe they are looking at making power level style games more desirable with this?

Crusade sounds fun but it makes me wonder how many groups will actually play with this. People seem to prefer points over power level, for understandable reasons, and I guess these updates/changes to units through the crusade might affect an army so that points wouldn't be so good a choice. I'm hoping that my local club members will be willing to try it at least.


What are your thoughts on this new format?

2 comments:

  1. I think it's a cool system but I'm doubtful many groups will actually play it. It works well in a tightknit gaming groups, but for games at a local gaming shop like many people play, it relies too much on trust.

    Tracking it in the announced app will help, but I'm still skeptical

    ReplyDelete
    Replies
    1. I definitely think it is something for local clubs but it was just the way they worded it. Primarchs already has some interest in this as an ongoing thing which is good.

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