Tuesday, 26 March 2019

The Vigilus campaign update


Our club's Vigilus campaign is going along nice and happy (if you call ducking incoming artillery happy). We're just about this week to complete the third round of the campaign and as I have been lax in posting up since the first round here is where we stand as of today.

We've made two small changes since it started. As the campaign is going to be running for a couple of years at least we have decided that players can play whichever faction they want each game to prevent boredom and it keep it interesting. We've also decided that rather than reward for just playing the suggested scenarios each round, that the 16/6 victory points will apply regardless of which mission is played.

Total Control:

326 campaign points - Imperium.
142 campaign points - Orks.
100 campaign points - Drukhari.
97 campaign points - Tyranids.
43 campaign points - Aeldari.
36 campaign points - Chaos.
22 campaign points - Tau Empire
22 campaign points - Necrons.

Round 3 (March 4th to April 1st).
Unwilling to sit back and watch their plans for Vigilus to come to naught, the Genestealer Cult rises up across the surface of the planet. Espionage and acts of terrorism force the Hivesprawls to close their borders and look to their own defences.

By the end of the third month the Imperium was in a much superior position than it had been in since the start of the conflict. The arrival of Aeldari forces and the approach of a Tyranid fleet assaulting the outer worlds however, have given the Imperial commanders pause for concern.

110 points: Imperium.
32 points: Aeldari.
24 points: Tyranids.
22 points: Necrons.
16 points: Chaos
12 points: Drukhari.
6 points: Orks.


Round 2 (February 4th to March 4th 2019):
Orks and other Xenos forces fall upon the vital supply convoys that run between the great hive cities, stealing resources and slaves. The Astra Militarum respond swiftly, engaging in running tank battles.
Meanwhile the Drukhari take the chaos of the sudden war to engage in slave raids and to sow confusion among the various combatants.

By the end of the second month the Imperium had begun to seriously fight back, seizing victory in a number of key sectors. The Ork and Drukhari menace were the biggest threats that the planetary defenders had to deal with and their numbers were growing. At the close of the month, rumours began to emerge about sightings of Aeldari forces in the wastelands, and it would lead the defenders to worry whether they were unexpected allies or another opponent to be slain.

1st place: Imperium.
2nd place: Orks and Drukhari
3rd place: Tyranids.
4th place: Tau
5th place: Chaos.
6th place: Aeldari.

Round 1 (January 7th to February 4th 2019):
In round 1, the mighty Ork forces make planetfall on Vigilus and immediately begin to assault the nearest hive cities. The Imperial defenders fall to political infighting in their futile attempts to organize a hasty defence.

By the end of the first month, the Imperial forces had turned their in-fighting around and were concentrating all firepower upon the alien aggressors arrayed before them. The Orks had secured a number of vital locations, constructed scrap towns and seized vital supply points. The emerging Genestealer Cult, Drukhari raiders and Chaos presences were for the moment largely ignored and underestimated however.

1st place:  Imperium.
2nd place: Orks.
3rd place: Tyranids.
4th place: Drukhari.
5th place: Chaos and Tau Empire.

No comments:

Post a Comment

Crusade Battles catchup

 It's been a few weeks since I last updated and in that time I have played a further three Crusade games. I am really enjoying playing C...